Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal Engine 5 for the upcoming third part in its Final Fantasy 7 Remake series.
Naoki Hamaguchi, director on the Final Fantasy VII Remake project, has confirmed to GameSpot that the upcoming concluding chapter in the trilogy will utilise Unreal Engine 4, with the development team ...
In a new interview with Final Fantasy VII Rebirth Director Naoki Hamaguchi, it has been revealed that the third and final game in the Final Fantasy VII remake project will indeed use Unreal Engine 4. ...
UEDumper is a all in one Unreal Engine Dumper that supports Unreal Engine 4.19 - Unreal Engine 5.3.0 and a live editor, where you can view the generated SDK at runtime and modify the games' memory.
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
If you thought there was even the slightest chance of getting to play World of Warcraft remade in Unreal Engine 5 this Christmas, boy, do I have the ammunition to ruin what's left of the festive ...
The latest Borderlands 4 has upgraded the game in a huge way. EpicNNG made note of this upgrade on Twitter: Borderlands 4 has seemingly switched to a new version of Unreal Engine 5, bringing with it a ...
Vlad Mazanko is Ukraine-based gaming enthusiast, writing about the industry since 2013 and covering everything from games and studios to movies and TV shows. He joined the Valnet family back in 2021, ...
Gearbox senior project producer Anthony Nicholson shed light on one very big change they made to Borderlands 4. He said this in Shacknews’ one hour documentary on the game: So, some of the decisions ...
Lost Soul Aside is finally here, and while the game might not be running on Unreal Engine 5, its use of Unreal Engine 4.27 seems to be paying off in terms of performance. A recent test by ComputerBase ...
What just happened? Ray tracing was supposed to be faster and smoother on AMD's latest GPUs, yet some demanding games still struggle. A closer look now points to the real reason behind the ...