General Supported the Unity OpenXR Plugin, and you can use this plugin to integrate XR functionalities into your app. For more information, refer to Add support for the Unity OpenXR Plugin.
It essentially does what Maya/3DS/Blender do when you set xform before export, but without introducing program specific weirdness, changing mat orders, geometry ordering, changing FBX versions, hashes ...
Making a video game usually means learning to code, working with complex game engines, and spending hours piecing everything together. That is true even for simple casual games. Many aspiring ...
Follow topics and authors from this story to see more like this in your personalized homepage feed and to receive email updates.
Some results have been hidden because they may be inaccessible to you
Show inaccessible results