Namely, the concept that Sigil is ruled by factions rooted in philosophies, overseen by the silent and inscrutable Lady of Pain, was a subversion of many fantasy RPG tropes of the time, which operated ...
Brand-new South Korean developer and publisher Sanctuary Games has revealed their first title on the way, called Zanerdin: The Unbound. This is a collection-focused turn-based RPG title in which a ...
There's little that can uplift spirits more than music. Music's power is limitless and people are witness to it every day. Music can greatly enhance a game, but it takes a special kind of game to tell ...
Developer Sanctuary Games has announced collectible turn-based RPG, Zanerdin: The Unbound, for the PlayStation 5 and PC via Steam. "Although we’re an indie-sized team, we don’t believe the narrative ...
Developer Equalizer has announced retro pixel-style turn-based RPG, Mythic Yi, for the Nintendo Switch and PC via Steam. It will launch in 2026. View the announcement trailer below: Read details on ...
Chinese studio San San Er Chuan has announced On the Edge, a single-player turn-based Wuxia RPG set in the world of the animation of the same name. It will be available for PC. A release date was not ...
Sonic Terror is a turn-based tactical RPG where music is brutal magic and the only weapon against a space alien parasite that has turned silence into a new law. Set ...
Fond of weirdly obscure titles since childhood, Ivanir has been captivated by many Japanese games over the years. Some of his most passionate topics are the Dept. Heaven series, Summon Night ...
Christian has over three years of experience writing in the gaming industry, including guides and reviews, for publications such as DualShockers, Attack of the Fanboy, and PC Invasion. He has been an ...
Emboldened by the success of Baldur’s Gate 3 and Clair Obscur Expedition 33, turn-based tactical RPG Solasta is back with a sequel, promising hours of fun modelled on the thrill and immersion of a ...
Long before action RPGs became as common as they are, combat in role-playing games was predominantly done in a turn-based fashion. This form of gameplay, which was born out of hardware limitations and ...