FSR 4.1 builds on the FSR Redstone framework by enhancing image reconstruction quality, particularly in older games that natively support only lower-resolution input. It also delivers ...
OptiScaler, a tool created by the PC gaming community, has managed to bring a stable and working version of FSR 4 to the Radeon RX 6000 Series.
Intel is releasing the first iteration of the Intel Graphics Shader Distribution Service, a new distribution program that ...
Are 8 GB GPUs still enough for gaming in 2026? It's a good question, and one I've decided to put many, many hours of testing into in order to come up with a g ...
The situation prior to this latest update was that RDNA 2 GPUs, like the AMD Radeon RX 6800, could run a version of FSR 4 via Optiscaler, but that doing so required the use of mod ...
Upgraded graphics in video games sound like they would be popular among players and enthusiasts, but Nvidia is finding that ...
The 2026 Nvidia GTC keynote signaled a clear industry shift toward inference. CEO Jensen Huang declared that "training is just the beginning — inference is the core battleground for AI ...
Intel's new Arc driver brings precompiled shader support, cutting first-launch stutter and delivering up to 3x faster load ...
Despite growing rivalry between the two chip makers, flagship AI systems from Nvidia will use CPUs from Intel to maintain x86 continuity across data‑center workflows.
Adam Winstead just made history as the first appraiser to complete a UAD 3.6 appraisal. On this episode, Hal and Jim chat with Adam about what this major shift means for the industry, how it changes ...
The UAD 3.6 rollout is here—are you ready? In [...] The UAD 3.6 rollout is here—are you ready? In this episode, host Hal Humphreys sits down with Jake Lew to talk about what limited production means ...
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