This repository contains GDExtension C++ scripts for a 2D perlin noise generator and an example Godot Project that uses the GDExtension node. generate_random_vectors(int seed, Vector2 offset) to set a ...
#include "core/extension/extension_api_dump.h" #include "core/extension/gdextension_interface_dump.gen.h" #include "core/extension/gdextension_manager.h" #include ...