Inspired of Ryan Hipple's talk from Unite 2017 this project features a set of tiny composible "Atoms" that improve modularity in your project. The general approach to building scripts in Unity often ...
Ayyoun is a staff writer who loves all things gaming and tech. His journey into the realm of gaming began with a PlayStation 1 but he chose PC as his platform of choice. With over 6 years of ...
Sporting events can bring people together and forge strong loyalties, but the mechanisms behind their social impact remain unclear. Our study reveals that events peripheral to the game, such as the ...
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Ashely Claudino is an Evergreen Staff Writer from Portugal. She has a Translation degree from the University of Lisbon (2020, Faculty of Arts and Humanities). She has been writing for Game Rant since ...
In multiplayer games, clients need to be synced. It's possible to exchange data packets directly from your transport, but this can be complex for devs with little experience. So, let's look at some ...
The essence of the pattern is that it creates a centralized bus through which components can send and receive messages (events). The bus acts as a mediator between the components, and they can ...
In the last few years the field of Virtual Reality (VR) has experienced significant growth through the introduction of low-cost VR devices to the mass market. However, VR has been used for many years ...