NavigationLinks are used to connect navigation mesh polygons from :ref:`NavigationRegion2D<class_NavigationRegion2D>` and :ref:`NavigationRegion3D<class_NavigationRegion3D>` over arbitrary distances ...
Navmesh files (.ynv) can be generated using existing collisions extracted with CodeX (tested with 0.28 & 0.29) using the RDR2SollumzNavmesh plugin in Blender. This tutorial will guide you on how to ...