Meta's Pivot From VR Is Happening. Too Bad Glasses Aren't Ready for This Moment ...
Swinburne University of Technology is one Victorian tertiary provider that has overcome this hurdle, using artificial ...
Overview Gaming has evolved from pixelated arcade screens to immersive VR worlds, powered by AI, cloud technology, and global online connectivity.From classic c ...
But where will all the legless avatars go?
The Virtual Boy was a monochrome red-and-black LED display system, a tabletop-only device that was neither handheld nor ...
Horizon Worlds is now going to be a platform that’s ‘almost exclusively mobile.’ ...
Meta said it's shifting focus for Horizons Worlds to be "almost exclusively mobile" and that it will separate its Quest VR ...
Ultimately, the biggest driver of immersive entertainment isn’t a single piece of hardware or software. It’s audience behavior and how quickly we adapt.
But over the past few years, I’ve noticed a shift that has very little to do with technology and a lot to do with how cities and institutions perceive VR. Recently, the Ministry of Tourism of Bahrain ...
Meta is shifting Horizon Worlds away from VR and focusing almost entirely on mobile to reach a much larger audience.
Amid the widespread tension and outright fear that surrounds the rise of AI, you too may have hoped for the clarifying input ...