simple: This displays the Godot CharacterBody3D Basic Movement template adapted to this system. example: An animated character using more of the features this system provides (a closer representation ...
@export var movement_stopping_speed: float = 0.1 @export var acceleration: float = 20.0 @export_category("Features") @export var is_immobile: bool = false @export_category("Animation") @export var ...
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