Daniel Dana is a concept artist and illustrator working across film, TV, games, and advertising, and his work has that instantly readable, cinematic clarity studios look for. He’s currently ...
Creative Bloq on MSN
How to create a moody scene with pre-prepared materials
Movie and game environment artist Marco Gorlei shares his insights on creating a gloomy atmospheric scene.
LimbKit is a free Blender tool for procedural hands and feet powered by Geometry Nodes, aimed at fast character blocking.
No One’s Light documents a 12-month HFF München student production: story reduction, alien environment design, Blender Geometry Nodes, CloudRig character rigs, manual keyframe animation, and Nuke ...
NMSDK is a blender plugin designed to allow models to be added to No Man's Sky, as well as to load models from the games' data. Thanks to Rayrod's contribution, there is a branch of NMSDK just for the ...
Abstract: The angular dependency of optical losses in PV superstrates is commonly described using the incidence angle modifier (IAM). Most common IAM models, foremost the Martin&Ruiz model, are unable ...
Abstract: Integrated sensing and Communication (ISAC) systems are key enablers for 6G networks, offering promising applications in indoor scenarios, such as high-accuracy localization, tracking, ...
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A UV editing support addon I'm creating to make UV unwrapping more enjoyable. It includes features particularly suited for character modeling. To preview all the features currently implemented, please ...
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