In August, news broke that development platform Unity Technologies was collaborating with Disney Animation on a series of shorts based on Big Hero 6: The Series, and we've got an exclusive sneak peek ...
In the real-world, light bounces around our environment naturally, creating the scene our eyes absorb. In many games, this effect is faked – or “baked” – but ray tracing enables each individual beam ...
When animating the alpha of the Poiyomi RGB Coloring Mask in-game, the masked texture behaves as if it is completely missing. This issue only occurs when the d4rk shader toggles preset is enabled; it ...
This project explores real-time GLSL shader programming through interactive visualizations, with a focus on computational cinema pioneers like John and James Whitney.
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