UPDATE: Intel reached out to us to clarify some details, saying "Intel showed a Blender Cycles rendering demo at SIGGRAPH with Intel Arc graphics. Multi-GPU rendering support for Intel Arc and Intel ...
Multi-GPU performance could be the Intel Xe graphics cards' killer feature. Its software engineers are currently hard at work getting both integrated processor graphics and discrete Xe GPU working ...
In the last 36 hours, it's been a whirlwind about Intel supporting multi-GPU for its upcoming Arc GPUs and their oneAPI software. Our own Rob Squires wrote: "software support for an Intel multi-GPU ...
In context: Though we all know that Intel is working on its own discrete GPU by this point, details regarding its specs and unique features are still remarkably scarce. Without official details from ...
Vulkan multi-GPU support was announced by Khronos in March 2017 but it wasn’t until Vulkan 1.1 was released in March this year that explicit multi-GPU support was added to the API. Now the first AAA ...
The Vulkan API has supported multiple GPUs since early March 2018 when version 1.1 was released. Since that time, developers have been working to incorporate multi-GPU support into their games, and we ...
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