As more studios launch live games that rely on always-online servers and constantly updated content, the tab to keep the backend servers running can get expensive. But that is where a company that ...
Live games are a significant and growing part of the games industry, with worldwide digital game revenues reaching $70.9 billion in 2015, putting them at 78 percent of the global games market compared ...
PlayFab has made its backend services platform entirely free, a move that CEO James Gwertzman described as, "the biggest productivity boost for game developers since Unity launched its asset store." ...
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