Futuremark, the company behind the popular 3DMark and PCMark benchmarks that are widely used by reviewers (us included) and enthusiasts alike, has a released technology demo showcasing real-time ...
Over the past few years, there’s been a lot of discussion about the convergence of video games and visual effects. Both mediums tend to rely on the same – or similar – tools these days to generate cg ...
Star Ocean and Valkyrie Profile developer tri-Ace is showing off its latest physically-based rendering technology. The Tokyo-based developer today launched a new section on its “Research and ...
Unity teased its new real-time demo at SIGGRAPH 2022, with Lion debuting in the glorious 4K resolution and running at 30FPS on the Sony PlayStation 5. The new Lion demo from Unity utilizes a bunch of ...
At SIGGRAPH 2017 this week VFX reporter Mike Seymour has been interviewing researchers, veterans and technology companies inside a virtual reality environment created using Epic’s Unreal Engine, which ...
Ex DICE artist Ren, shared a video on his forest project, showing the graphical capabilities of Unreal Engine 4 and explores the limits of real-time rendering. Ren aims to release a tech demo that ...
Virtual reality (VR) and real-time rendering plugin; real-time walkthrough, live link to Revit, SketchUp, Rhino, Archicad, and Vectorworks direct integration through CAD toolbar, export to .exe, ...
Graphics researcher Jorge Jimenez has cracked the problem of rendering what he calls "ultra realistic skin" in real-time with consumer-level computer and graphics hardware. It's a breakthrough made ...
Nicole Scott of Netbook News is on the ground for us again and this time she is at NVIDIA's GPU Technology Conference in San Jose. Next up we ran into an NVIDIA product manager chap from the Quadro ...
According to Pixar, the average TS2 frame took about 6 hrs to render:<br><br>http://www.pixar.com/howwedoit/index.html<br><br>(click the lever until you get to frame ...