Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
Real-time ray tracing arrived on consumer GPUs as an optional add-on that you could switch on if your graphics card had the necessary hardware. While seemingly gimmicky at first, the technology ...
Morning Overview on MSN
Microsoft just dropped huge ray-tracing speed gains on Windows
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
Here is ray tracing explained in simple terms, how ray tracing performance impacts FPS, and when ray tracing gaming visuals are truly worth the trade-off. Pixabay, Timrael Ray tracing has gone from a ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. Demystifying ray tracing for the next generation. Ray tracing is an ...
The gaming industry has been a forefront for technology since its early days, pushing the expectations of things like handheld computing, online communication, and of course, graphics. For the last ...
After our recent extensive investigation into ray tracing game performance, where we analyzed its visual and performance impact across 36 modern games, we can continue exploring the real-world ...
The benchmark specialists at Basemark are putting the final touches on a new GPUScore Breaking Limit tool, which the company says will make its debut as its most demanding ray tracing benchmark for ...
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