According to MTG design boss Mark Rosewater, the early design for Mirrodin had the busted Affinity mechanic everywhere!
Magic: The Gathering's head designer and art director talk with CNET about the gold standard of card games, breaking their own rules and fans who act like Star Trek villains. Luke Lancaster is an ...
At Summer Game Fest, I got to play (and get schooled by) the man who turned Cloud, Sephiroth, Aerith, Terra, Yuna and others into Magic cards. David Lumb is a senior reporter covering mobile and ...
On the edge of the known multiverse sits a solar system made up of five planets, each completely covered in a single, distinct terrain. Like Star Wars with its desert and ocean planets (Tatooine and ...
When Magic: The Gathering’s next set releases on August 1st, players will be taken to the final frontier: the vastness of the cosmos. Edge of Eternities aims to create a compelling universe where ...
Andrea is an editor at GameRant, where she has been writing professionally about video games for nearly five years. She became a gamer for life at 8, thanks to a copy of Pokemon Red and her Game Boy.