It's been a few years since Microsoft introduced DirectX 12, and there's a new set of console introductions coming this fall, so the time is ripe for the unveiling of a new DirectX version. Microsoft ...
DirectX, the Microsoft technology that allows PC games to talk to your gaming hardware, is going to build in support for the ...
Microsoft has quietly released its latest DirectX 12 Agility SDK (version 1.619 alongside the 1.719-preview), and while the patch notes are dense with developer jargon, the implications for PC gamers ...
Microsoft has shipped a set of Direct3D 12 upgrades that target one of the most persistent bottlenecks in PC gaming, the cost of real-time ray tracing. The updates, delivered through the DirectX 12 ...
CES 2025 brought us plenty of GPU tech to be excited about, much of it from NVIDIA. The GeForce RTX 50 series GPUs feature advanced AI tricks, with technologies such as DLSS 4 and neural rendering.
Microsoft has confirmed most of DirectX 12's improvements will be available on existing gaming hardware, but there's more to come at GDC. Share on Facebook (opens in a new window) Share on X (opens in ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...
Microsoft has released DirectX 12 Agility SDK 1.619 as the retail package that formalizes Shader Model 6.9 and expands the “shipping-ready” surface area for several Direct3D 12 features.
Forward-looking: Microsoft first introduced DirectX alongside Windows 95 as an incentive to drive game developers to support the new GUI-based operating system. The company has never stopped improving ...
Every modern game now has DirectX 11 and 12 options, and Ready or Not is no exception. if you are not very techy, this choice can be confusing. Sure, DirectX 12 is new and might have better ...