Ars Technica has a wonderful writeup today about Apple's HyperCard, which would soon be celebrating its 25th birthday if it was still around. HyperCard was a wonderful tool; it provided a way for ...
In case you haven't noticed, old software never dies, it just moves to the web. Consider Oregon Trail or the latest (and infinitely more useful) example – HyperCard. For the youngins out there, ...
HyperCard was amazing, especially when we remember what computing was like in 1987. It was certainly the first popular hypermedia program on the market. It combined database features in "cards" that ...
If you buy something using links in our stories, we may earn a commission. This helps support our journalism. Learn more. Please also consider subscribing to WIRED Bill Atkinson is the programming ...
The assembly nature of Hypercard as well Apple handing it off to Claris is what hurt it in the long run. Claris tried to make money off of Hypercard but since all that was need to make the free ...
Today is the 30th anniversary of the introduction of HyperCard, a system for building interactive media. HyperCard featured database features, form-based layouts, and a programming language called ...
Josh Lowensohn joined CNET in 2006 and now covers Apple. Before that, Josh wrote about everything from new Web start-ups, to remote-controlled robots that watch your house. Prior to joining CNET, Josh ...
Almost by necessity, Apple grew out of the homebrew movement, in which enthusiasts swapped knowledge and parts for building computers, and were as much tinkerers and electrical engineers as they were ...
A free development environment with cross-platform features and easy interface creation is worth at least a few hours of your time to evaluate it. Many years ago, there was HyperCard, included free ...
The European HyperCard User Group (eHUG) is on hand at this week’s Apple Expo in Paris, France, pushing for Apple to release a Mac OS X compatible version of HyperCard, an Apple-created tool for ...
For all Apple’s obsessive secrecy, even its senior managers acknowledge with an on-stage wink that much of what they announce these days has already been predicted. In the run-up to WWDC, I saw ...