The GeForce 3 turns 25, and it's the GPU generation that changed the game by introducing programmable pixel shaders that dramatically improved visuals.
This article is part of the Electronics History series: The Graphics Chip Chronicles. ATI had been experimenting with the concepts of a unified shader for several years leading up to its acquisition ...
LAS VEGAS, Jan. 7, 2014 -- International CES (#CES2014) – Vivante Corporation today announced the release of its next generation GC7000 series graphics IP cores based on Vega technology enhanced with ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
Yes, I know: more AI. Love it or hate it, that's the way things are going. For us gamers, it started with upscaling, then frame gen, then Multi Frame Gen, and soon, it seems, fully AI-generated frames ...
Nvidia has released an application called the Asteroids Mesh Shaders Demo. It isn't a GeForce 20XX revamp of the iconic Atari game but a technical demo showing off Turing Mesh Shaders. If you have a ...
GPU hardware has gone through an extensive overhaul over the past decade with the industry moving from first generation fixed function graphics accelerators (precursor to the GPU) all the way to the ...
The recently released Shader Model 6.9 brings Microsoft's official take on Shader Execution Reordering (SER) out of preview. Nvidia and a few game developers have already ...
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Hailing from sunny (not as much as people think) Italy and long standing gamer since the age of Mattel Intellivision and Sinclair ZX Spectrum. Definitely a multi-platform gamer, he still holds the old ...
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