Introduction -- Film and television at the dawn of the digital revolution -- Analog dreams : bohemians, beatniks, and the Whitneys -- Spook work : the government and the military -- Academia -- Xerox ...
Part 1. Origins of animation -- Chapter 1. Setting the scene for animation. Early innovations in simulating movement ; The printing press and comic strips ; The impact of photography on studies of ...
Newly Expanded to Include Films Longer Than 10 Minutes, the Computer Animation Festival Honors Three Winning Films From South ...