Colossal Order said in November 2024 that an update on the long-awaited Cities: Skylines 2 asset editor would be shared "once the remaining issues are ironed out." As it turns out, that promise was a ...
While Colossal Order communicated early that Cities: Skylines 2 won’t have mod support right at launch, players expected to have user-created content available shortly thereafter. However, Colossal ...
Modding support was intended to be available at launch, but the challenges of building the new game's technical base, amid many other technical issues, pushed it back, along with console releases.
Alexander Moore is a gaming news writer from the United Kingdom. He has a master's degree in Creative Writing and an undergraduate degree in English Literature with Creative Writing, both from ...
Cities Skylines 2 performance problems are still holding back Colossal Order's city building sequel. At launch, frame rate drops, crashes, missing assets, and slow loading times afflicted CS2, and ...
Another way to phrase this would be that the game was launched well before it was ready and things got cut to meet the ship date. This is now something resembling the state it should have launched in, ...